Extraterrestrial Abduction (EN)
Escape Page - Extraterrestrial Abduction
Spelinfo
| Number of players | 1 or more |
|---|---|
| Age | 16+ |
| Level | ![]() |
| Play time | 60 minutes |
| Required | Printer, something to write with, optional timer |
| Language | English |
| Variants | Dutch |
Description
Escape the page! Solve logical puzzles and riddles, and find your way out before time runs out.
Fun and challenging to solve on your own… or team up and work together to escape even faster.
Happy escaping!
Story
Where... am I?
You wake up with your head pounding. Lights flicker around you, strange sounds echo through the room... and who are they? Or rather: what are they? Two figures with odd protrusions on their heads stand with their backs turned to you. You have no idea whether they mean harm, but let’s be honest — they definitely didn’t ask before dragging you along. Abducted by aliens. On your way to... wherever this is.
You scan the interior of the ship: symbols, markings, strange diagrams... and despite everything, you almost smile. There’s a pattern here. A logic. Maybe these aliens underestimated you.
Decode the messages scattered throughout the ship before it’s too late and find a way back home... or stay aboard, travel to Quilcis, and discover just how peaceful — or not — the Sikoo really are.
Features
- Obirion Games
- Engels
